Programming school franchise

Programming school franchise

Algoritmika Hall: Hall 2 Stand: H2-B40

Product Info

We have created our own IT platform and are constantly improving it to make a product convenient for all the educational process stakeholders: our programming team releases 3 to 5 updates every week.

To date, our IT platform allows:

- building personal educational tracks where the difficulty level adapts to each student

- analyzing student performance 

- supervising tutor's activity and class' progress

- students to study both at school and at home and to chat with a tutor


We combine offline and online learning. By virtue of programming, we help children develop the following 21st century-essential skills: project and logical thinking, creativity, and the ability to work in a team and present themselves. No matter who they will become, children will take advantage of what they learn with us. 



The franchise package includes: 

— children's IT training platform

— methodological guidelinesfor children from 5 to 17 years old 

— detailed lesson plans, media, and handouts

— LMS (Learning Management System)

— well-configured CRM (Customer Relationship Management) system


Every franchisee gets access to our knowledge base which includes: 

— detailed checklist and week-by-week school launch plan

— product information

— school promotion tips 

— advertising guidelines and recommendations

— market analysis and pricing hints

— customer support standards

— tutor recruitment criteria

— sales scripts and rules 



— Our priority is not limited to launching your business. We are interested in helping you grow: every affiliate has their own business mentor providing advisory across all stages.

— We train teachers, supervisors of educational programs, and sales managers.

— We teach how to use the IT platform, LMS and CRM systems.

— You find yourself in a strong community of entrepreneurs constantly sharing their experience.



We have developed 5 courses that help children to make their first steps in STEM:

⇀ The coding knight: for kids from 5 to 7 y.o.
⇀ Digital literacy: for kids from 7 to 12 y.o.
⇀ Mars academy: for kids from 8 to 12 y.o.
⇀ Python: for teens from 11 to 13 y.o.
⇀ Python Pro: for teens from 14 to 17 y.o.

During our courses, students create video games, cartoons, and IT projects. Not only they gain technical knowledge, but they also develop soft skills – creative and critical thinking, teamwork, decision making, and more.

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