" />

Programming school franchise

Programming school franchise

Algoritmika Hall: Hall 2 Stand: H2-B40

Product Info

We have created our own IT platform and are constantly improving it to make a product convenient for all the educational process stakeholders: our programming team releases 3 to 5 updates every week.

To date, our IT platform allows:

- building personal educational tracks where the difficulty level adapts to each student

- analyzing student performance 

- supervising tutor's activity and class' progress

- students to study both at school and at home and to chat with a tutor

 

We combine offline and online learning. By virtue of programming, we help children develop the following 21st century-essential skills: project and logical thinking, creativity, and the ability to work in a team and present themselves. No matter who they will become, children will take advantage of what they learn with us. 

 

Franchise

The franchise package includes: 

— children's IT training platform

— methodological guidelinesfor children from 5 to 17 years old 

— detailed lesson plans, media, and handouts

— LMS (Learning Management System)

— well-configured CRM (Customer Relationship Management) system

 

Every franchisee gets access to our knowledge base which includes: 

— detailed checklist and week-by-week school launch plan

— product information

— school promotion tips 

— advertising guidelines and recommendations

— market analysis and pricing hints

— customer support standards

— tutor recruitment criteria

— sales scripts and rules 

 

Benefits

— Our priority is not limited to launching your business. We are interested in helping you grow: every affiliate has their own business mentor providing advisory across all stages.

— We train teachers, supervisors of educational programs, and sales managers.

— We teach how to use the IT platform, LMS and CRM systems.

— You find yourself in a strong community of entrepreneurs constantly sharing their experience.

 

Courses

We have developed 5 courses that help children to make their first steps in STEM:

⇀ The coding knight: for kids from 5 to 7 y.o.
⇀ Digital literacy: for kids from 7 to 12 y.o.
⇀ Mars academy: for kids from 8 to 12 y.o.
⇀ Python: for teens from 11 to 13 y.o.
⇀ Python Pro: for teens from 14 to 17 y.o.

During our courses, students create video games, cartoons, and IT projects. Not only they gain technical knowledge, but they also develop soft skills – creative and critical thinking, teamwork, decision making, and more.

View all Products
Loading

Let's keep in touch!

Register now to be the first to hear about our special offers, exhibitor and speaker announcement,

news about our features and so much more.